DREAMLAND FUN PARK (
guestcontrol) wrote2014-09-28 02:31 pm
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Entry tags:
night three - kill log
Who: Killers, Dipper, and Mahiru
What: "dipper and mabel would win any twinoff murder game just by virtue of not having one crazy twin and one sane twin." - aki
When: The third night
Where: The park...
[It's in the dead of the night when Dipper's door abruptly unlocks. His bracelet begins to beep. Something seems to be calling him, ordering him to leave his room. For every moment he delays, it beeps with more and more urgency, especially if he tries to bring anything. And besides, he feels groggy, not inclined to protest much. Shortly after, Mahiru's door also unlocks, and she's led to the park behind him.
As he steps outside, lights illuminate the path. The lights lead into the park. As soon as either one steps through the door into the park, the door slams shut. It won't open for again, and pounding on the door or calling for help will not yield any results. It's only once inside that the grogginess wears off.
You can run or try to hide, but there's not much use to it. Your bracelet is still beeping, the only obvious sound in the darkness. And though you're not restrained, you'll find there's no way you can strike a blow against the killers; the bracelet will tighten and you'll feel the grogginess return if you try to fight back.]
What: "dipper and mabel would win any twinoff murder game just by virtue of not having one crazy twin and one sane twin." - aki
When: The third night
Where: The park...
[It's in the dead of the night when Dipper's door abruptly unlocks. His bracelet begins to beep. Something seems to be calling him, ordering him to leave his room. For every moment he delays, it beeps with more and more urgency, especially if he tries to bring anything. And besides, he feels groggy, not inclined to protest much. Shortly after, Mahiru's door also unlocks, and she's led to the park behind him.
As he steps outside, lights illuminate the path. The lights lead into the park. As soon as either one steps through the door into the park, the door slams shut. It won't open for again, and pounding on the door or calling for help will not yield any results. It's only once inside that the grogginess wears off.
You can run or try to hide, but there's not much use to it. Your bracelet is still beeping, the only obvious sound in the darkness. And though you're not restrained, you'll find there's no way you can strike a blow against the killers; the bracelet will tighten and you'll feel the grogginess return if you try to fight back.]
1/2
He tries swallowing the lump in his throat a few times, before speaking up again, talking slowly so she would understand.]
I could have gotten us out of this, too. I could've found a way for us to win, without any crazy ideas of us having to die! W-why didn't you just convert me?! I would've helped! [His voice cracks quite bad when he says the word "helped"]
Heck, I would've helped even if I was still innocent! I would've made fake evidence a-and I would've tried to make everyone think it was someone else... I would've done anything to make it so you were safe because... B-because...